

This glaring fact is immediately apparent upon picking up Just Cause.

It's almost as if the development team was unable to decide which direction they wanted to go in, and the end result is, unfortunately, a poorly-done hybrid of these two extremes. While the story, setting and a variety of other parts of the game scream realism, the way the game itself plays would suggest the complete opposite. Gamers going in expecting a realistic island coup - which is the logical assumption - will be sorely disappointed. Your perception of Just Cause can be drastically different depending upon how you approach it. Just Cause has neither of these, and instead relies entirely upon its innovative features, which just don't innovate enough. Saints Row had its customization and online multiplayer, while The Godfather had the license to one of the greatest movies of all time. Just Cause comes to us following two solid titles, Saints Row and The Godfather, both of which had their own respective hooks. It seems like GTA-inspired sandbox titles are a dime a dozen recently on the Xbox 360. Hundreds of side and bonus missions are also available for fun or profit, with stunt challenges like parasailing, vehicle leaping, or skydiving part of the itinerary for tropical thrill-seekers. The main storyline includes over 20 missions with objectives that can be accomplished by any number of means. Since the island of San Esperito is filled with cities, towns, resorts, jungles, and mountains, players can acquire more than 100 vehicles throughout their tumultuous stay.

In the tradition of games like Grand Theft Auto: San Andreas, Just Cause features a free form world with an estimated 250,000 acres of territory to traverse by plane, car, boat, or in some cases, parachute.

Players will accomplish this by working with citizens, political factions, rebels, and even drug cartels in a series of explosive operations. Just Cause has Rodriguez attempting to overthrow a fictitious South American island's regime by instigating a revolution. Swedish developer Avalanche Studios' first in-house development project is a 3D action-adventure starring a U.S.
